How BossPlan Sources Data

Transparency about our game data sources, update process, and methodology.

🎮 Data Collection

Boss difficulty is calculated from: base HP × damage multiplier + mechanic count × difficulty factor + phase count × endurance factor. Loot drop rates are sourced from community data-mining and player-reported aggregation. Build effectiveness combines DPS potential, survivability, and synergy scoring.

📊 Data Sources

Community-maintained wikis and databases; official game patch notes and API data; player-reported statistics and community testing; data-mining from game files where publicly available.

⚠️ Limitations

Game data changes with every patch — we update within 48 hours of major patches. Drop rates are based on community-reported data (typically 10,000+ sample size) and may vary. Build effectiveness depends on player skill, latency, and specific encounter mechanics.

🕐 Last Reviewed

June 2026. Methodology is reviewed quarterly and updated when underlying data sources or industry standards change.

🚫 Disclaimer

Game data is sourced from publicly available community resources and may not reflect the latest patch. Always verify in-game before making build or strategy decisions.